Criterion announces 70 new Freeburn Challenges for its upcoming "Cagney" software update
Wed, 23 Apr 2008 19:44:17 GMT
Wed, 23 Apr 2008 19:44:17 GMT
We're pushing to bring you a completely fresh and new way to play challenges.
We’ve evolved the Freeburn Challenge experience in 3 major ways for "Cagney":
1. Multi part challenges
We've started to string together multiple challenges – this adds depth and allows you to play a heap of challenges in sequence.
Here's how it can work – 8 players hook up at the Observatory on White Mountain and head for the Rock Hole on South Mountain Drive taking in a long sequence of challenges. Jump over Dead Man’s Edge, hit the windmill jump, race through the tubes in the building site and nail the jump sequence leading to the rock hole.
That's the sequence we play-tested today. Because so many of us were crowding through the jumps they became completely chaotic and hilarious. Stacking it in first place then repeatedly watching your rivals slam into your crash debris as you try to restart caused some immense comedy moments. The carnage contributes to creating a constantly changing Freeburn Challenge environment – it's great fun.
But that's not all...
2. Timed Challenges
Each of our new Challenges has a time limit that really encourages cooperation. If the team doesn’t finish in time, everybody fails.
It's co-operative, but there's a competitive edge too. We call out the player that performed best, so while everyone works together to get the best team time, they’re still competing against each other to be the first to finish.
3. Co-op Leaderboards
And finally, each Challenge has it’s very own Leaderboard. Once you’ve nailed the target time, you can compete to reach the top of the Leaderboard.
Here are some 2, 3 and 4 player examples that will be coming in Cagney.
Partners In Time
Here, you can see a 2-player Challenge. Charnjit and SteveW are trying to near-miss each other in mid-air, before jumping over each other to beat the challenge. Charnjit wastes valuable seconds lining up for jump.
Rail Cars
This one's 3-player. Meet up at the yellow bridge then head to the Read Lane Super Jump and complete the barrel rolls. This is always harder when the pressure is on, in the video you’ll see Charnjit miss his first attempt!
Leaps of Faith
And finally, everyone meets up at Charnjit Communications Tower and then rushes to N. Rouse Drive to hit the Super Jumps down to the train track 5 times. DiscoD ends up being the fastest to the jump and contributing the most overall!
Stayed tuned for more details – if you check back to the site tomorrow and you'll find videos for 5, 6, 7 and 8 player Challenges!
