[Live Revenge] really brings a whole sense of competitive scoring against each other to the takedowns. They aren't just for tactical reasons; now they're personal
Taking rivals down for victory gives you a satisfying "Score Settled!" notification. We particularly like the idea of betraying people on our team to settle a score.
...a blinding, blistering pace that sees hairpin corners come up faster than you might like, coupled with controls that let you deftly slide around that tight corner without missing a beat.
Criterion is using the same impressive engine as before, but the whole game seemed to have been pinched and tweaked to even more perfection this time around.